This Video will make you learn how to set the camera and the view in sketchup to have a great render , if you want to have a great render , you must know how to make a good view , so watch this video & Learn.
This training course is From a talented interior designer and 3D architectural
visualizer.who
has
kindly offered to share this detailed workflow in the production of an
interior design.in which he uses SketchUp for the model and
V-Ray for the render. There is a lot of good solid information here
with many tips to suit all levels of experience. This Sketchup Training course can only
be described as the ‘How and Why’ of good rendering. Some working
knowledge of SketchUp and V-Ray is needed to follow and understand this
tutorial.
In this tutorial, I will explain my workflow in a project I called
“Interior Design. As you all know, making such a
project requires a certain amount of knowledge and experience in the CG
industry, as well as in interior design, so I will cover only what I
believe people commonly have most trouble with. This will include
texturing, lighting and the rendering processes. First, I want you to
notice that this project have been created in SketchUp. The rendering
engine I used for the final visualization was V-Ray. I also using
predefined materials (.vismat files); I often use these in my projects,
downloaded from “Chaos Group”, “Visual Dynamics” and “Flying Architecture”
web sites.
This full formation compound 2 parts Modeling and Rendring.
Lesson 7 - Settings for final rendering / post production
Kitchen modeling and rendering (Sketchup Training course)
Living room modeling and rendering (Sketchup Training course)
Sketchup Tutorial Living room
Dining Room Modeling and Rendering (Sketchup Training course)
Sketchup Tutorial Dining Room
Bedroom Modeling and Rendering (Sketchup Training course)
Sketchup Tutorial Bedroom
Bathroom and Toilet Modeling and Rendering (Sketchup Training course)
Sketchup Tutorial Bathroom
Many people ask me about “V-Ray” options (.visopt file), and how I
set up the rendering parameters, expecting that if they do the same they
will get a realistic image. You have to understand that any rendering
engine, including “V-Ray”, does nothing else but what is based on your
parameters setup. It calculates how light travels through your scene and
it bounces from different surfaces, in order to potentially get a
realistic image. Due to this, almost all its parameters are about
setting different light calculation methods. Therefore, if you set its
parameters correctly you will get nothing else but nice lighting. To
achieve realism in your visualizations, you will have to take care about
several other things, which are no more less important than proper
setting of your rendering options.
Try to have your object geometry as clean as possible. Clean
unnecessary edges (lines), weld those that are in the same direction,
have surfaces properly oriented (always facing a camera), etc. Have your
objects in proper scale according to each other as well as according to
the real world.
When using 3D models downloaded from the 3D Warehouse or any other
similar website, try to use those that look realistic and correctly
modeled. Give yourself time to look for “good” ones. If you cannot find
it, try to model it by yourself, instead of having a “bad” one in you
project. Non-realistic models (not in scale, the way they are modeled
or “bad” textures, etc.) will certainly not lead you to the result you
are looking for.